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Elementary Elementary Technology Grade 2

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Suggested Prerequisites

N/A

Description

Students will develop basic skills in computer science through engaging and age-appropriate content. The courses will expose students, within developmentally appropriate stages, to concepts such as problem solving and algorithms, security/privacy/copyright, computer programming basics and keyboarding skills. Students will learn block-based coding in offline environments in kindergarten through 2nd grade and will build upon those skills in online coding environments in grades 2–5. In addition to the computer skills, this course suite integrates standards from Health and Language Arts with topics in each grade about safety and health (online and offline), bullying/cyberbullying, and being a responsible citizen/digital citizen. The upper grades will complete research focused on adaptive technology, social media and/or robotics. The research will require students to evaluate reliable and relevant websites, organize data, receive and implement feedback and produce a digital artifact.

Module One: Tech Smart

-Rules and laws

-Positive and negative consequences

-Caring for devices

-Technology used in the workplace, community, and at home

-Personal-use technology

-Tasks that can be completed faster with technology

-Computer programs and following instructions

-Iterations and loops

-Digital footprints

-Online safety


Module Two: Digital Dilemmas

-Problems and solutions 

-Solving real-world problems with and without technology

-Algorithms

-Creating an algorithm without technology

-Computer program commands

-Collecting and recording data

-Block-based code

Module Three: Keys to Success

-Navigating computer applications

-Input and output devices

-Search engines

-Computer program commands

-Iterations and loops in block-based coding

-Keywords


Module Four: Project Pathway

-Researching on different devices

-Collecting information and data

-Researching topics online

-Microsoft Office Online

-Simple programs

-Sorting information with and without technology

-Creating a visual representation of data

-Digital artifacts

-Multimedia presentations